And then there was Super Mario Brothers 3…I think the biggest hype with Super Mario Brothers 3, was that it was in the Fred Savage movie The Wizard. The Wizard, as it is described in IMDB “A boy and his brother run away from home and hitch cross country with the help of a girl they meet to compete in the ultimate video game championship” (IMDB, 2015). The movie came out first…which always baffled me, how did the “Wizard” know about warp whistles and that Tanooki Mario could fly? Heck the power up in Bowsers Castle is a Mushroom and a Flower.
Anyhow, this will always be one of my favorite Mario Games because it introduced co-op play. You could work with Luigi (player two) to clear levels and advance through the game. You could also save…which is was a God-send. This game worked well in my family, since it was a game that we could take turns playing two at a time.
There is no doubt in my mind why certain game franchises gain such an intense following. Mario Brothers is one of them. Mario, Luigi, Toad, and Peach are perhaps some of the most recognizable characters of any video game and everyone has their favorite. The NES we received on Christmas came with the original Mario and Duck Hunt, which were both fun in their own way. Super Mario Brothers 3, however, has something about it that fans love…and Nintendo recognized that. This game has been remastered twice by Nintendo, once for Super Nintendo (when it was bundled as Super Mario All Stars) and then later for the Game Boy Advanced. I’ve played them all…and loved the upgraded graphics and music.
Nintendo, in my opinion really hit the nail on the head with this game. There were puzzle games within Toad Houses which gave power ups, the power ups themselves could be stored, so many different costumes and power up abilities, hidden easter-eggs, and mini games where both Mario and Luigi could battle it out against each other in the original Mario Brothers game. Every level ended in a chance to collect a card (star/flower/mushroom) which could potentially yield you (if you collected three in a row), that power up. Finally there was the introduction of the Koopa Kids, which leads to the question, who is the mom?
To me, the challenge in the game always came from beating the air ships. If you failed on the first try, the ship would take off and move to some other part of the map. If you failed to clear a level…and that level stood between you and reaching the air ship, you had to beat the level. Fail to beat the airship again, and again it would move. Additional challenges included Hammer Brother or Boomerang Brothers fights that would spawn every so often on the game board. In my opinion, this is one of the best versions of Super Mario Brothers followed by Super Mario World for the Super Nintendo.There is a great deal of sentimental value with this game, it was something I could play with my brothers and sister, for great lengths of time.
It was the game we could always turn to when we were home sick, or just had to be stuck in the house for a long period of time. As I grew up, got married and had a family of my own it still had replay value. It was one of my wife’s favorite games and quickly became one of my sons favorite games too. I think that is probably the hallmark of a good game, how does it stand the test of time…how will it be greeted by future generations? How is it’s playability years later when you go through your attic and find it hidden in a box of your child hood memories? If I had the ability to find a working original Nintendo, this would be the one cartridge I would buy again. That’s how good a game Super Mario Brothers 3 is.